Cobble Gobble

ENDE

Press & media kit

Press & Media

Everything you need to write about Cobble Gobble. For a review build, interview, or high-resolution assets, email press@newworkbydesign.com.

In one line

Cobble Gobble is a cozy walking game you play with your phone in your pocket: pick a European Old Town, and every street becomes a line of dots you collect by physically walking it — no timers, nothing tracked.

In a paragraph

Cobble Gobble turns a real European Old Town into a game level. Every street is lined with dots you collect just by walking it; finish a street and it lights up gold on your map, and landmarks become fruit bonuses with a one-line story. Its one genuinely novel idea: it's designed to be played heads-up, with the phone pocketed and sound carrying the game — which also makes it fully playable by blind and low-vision players, the same experience as everyone else. It's pressure-free (no timers, streaks, or leaderboards — the score only goes up), plays fully offline, and its App Store privacy label is Data Not Collected: your location never leaves the phone. Built by one person in Bavaria, in English and German.

The three things almost no other game can honestly say

  • “Played without looking.” The game is audio-first — heads-up, phone in pocket.
  • “Data Not Collected.” An Always-location game that collects nothing; location never leaves the device.
  • “Nothing to lose.” No timers, streaks, or leaderboards. The score only ever goes up.

Fact sheet

Name
Cobble Gobble
Developer
Manuel (solo developer, Bavaria, Germany)
Platform
iPhone · iOS 17+
Category
Games (Adventure / Casual)
Price
One city free; each additional city €1.99, one-time · Family Sharing
Languages
English & German (interface and narration)
Launch
August 2026 — out now on the App Store
Cities
Old Towns right across Europe, new cities every week · full list
Privacy
Data Not Collected · plays fully offline · rated 4+
Accessibility
Audio-first, VoiceOver-native, Dynamic Type — see the accessibility page
Press contact
press@newworkbydesign.com

Taglines

English
Gobble up every street. — subtitle: Every Old Town is a level
Deutsch
Verschling jede Gasse. — Untertitel: Jede Altstadt wird zum Spiel

The name stays English in every market — the rhyme is the asset. Please don't translate it.

Screenshots

Captured on iPhone. The money shot is the painted map — an Old Town filling in gold as it's walked. The lock screen is how the game is actually played: phone pocketed, earbuds in. Higher-resolution versions on request.

The painted map: Passau's Old Town with streets eaten gold.
The painted map
The lock screen showing live progress while the phone stays pocketed.
Heads-up play
A fruit story card for Passau's cathedral, with the longer story open.
A landmark's story
The share card: a gold trace of the streets walked, with the city's coat of arms.
The share card

Brand assets

Scalable SVGs, free to use in coverage of Cobble Gobble. Trade-dress note for illustrators: the mascot is a friendly round cobblestone — not a yellow disc. No mazes, no ghosts. Please keep it warm-grey stone.

Cobble, the mascot — SVG
Warm-grey cobblestone with a big appetite.
Download
App mark — SVG
The rounded stone icon.
Download

Map data © OpenStreetMap contributors (ODbL).

About the developer

Cobble Gobble is made by Manuel, a solo developer in Bavaria, Germany. It's built on a simple conviction: a game can give your walk a gentle shape without taking your eyes off the city, and without collecting a thing about you.